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2DArtist Issue 56 August 2010 issue 56 by 3DTotal.com

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Extra info for 2DArtist Issue 56 August 2010 issue 56

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90% of the game is jutting out sporadically throughout the landscape. The sky is constantly on Asturia. filled with flashes of green lightning, which brings on poisonous rain storms. Plot summary: Lex Crane, a former police officer, is now the chief of There is a giant prison facility that has been placed on the planet to house security at Skye Global, the largest manufacturer of pharmaceuticals the galaxy’s most violent and evil criminal element. Escape is rarely ever on the planet. Lex discovers something about the company he works attempted because of the sheer fact that outside the walls survival is not for that he shouldn’t have, and this starts a chain reaction that causes possible.

In the first part shapes. 02). the entrance to the prison facility. In this second concept from, and getting a good contrast part I will flesh out a concept of the labour going. 01). selection of color and defined the mayor shapes. they are shielded from the hostile environment on the surface. Now it’s time to select the local colors and the Once I feel I have something that will work I design all the different objects at the location. I move on to adding the bigger elements of the pick a strong orange for the workers as it gives The main emphasis in this high level concept image.

13). Then I switch the layer blending mode to Color Dodge; this will allow a very nice glow from just the bright windows and eliminate any black areas in the photo. 14). I use a horizontal platform to help break up shapes in the foreground, adding depth and definition. I continue to fine-tune the windows and lights. I add some clouds and mists for layering and with that I’m going to call this piece done! Thank you for reading, and I hope this tutorial helped you understand the process of creating a sci-fi cityscape at sunset.

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